
Mon Lumi WALLY Immersive and interactive... simply! This design is protected under copyright laws and cannot be reproduced, duplicated, machine copied or whatsoever in part or in whole without the written consent of MON LUMI SAS
Open the catalog to page 1Wally L,A versatile cognitive, motor, social and sensory stimulation tool, easy to use and designed for vulnerable users. WALLY is an all-in-one audiovisual solution that transforms tables, walls and floors into interactive touch-sensitive projection surfaces. Easy to move and exceptionally simple to use, it brings interactive activities wherever they are needed. WALLY can transform a conventional table or room - or the floor of a corridor or rehabilitation area - into an engaging multimedia environment for residents and patients. It reimagines healthcare and social-care practices for both therapeutic...
Open the catalog to page 2The differences that truly make a difference! OPEN Standard or customized native software Table / floor / wall use Activities & rehabilitation Third-party applications Motor and cognitive rehabilitation TECHNOLOGY SIMPLE & MOBILE Interactive AND touch-sensitive Works on multiple surfaces Customizable and adaptable
Open the catalog to page 3-TVto^Vv IL/ml • Mobile system designed for therapeutic activities and recreational games • Turns any table into a multitouch surface • Automatic head rotation for table, floor and wall modes • Mobile, self-contained and easy to position in any room • Software suites designed for healthcare needs • Control panel with shortcuts
Open the catalog to page 4APPLICATIONS HOSPITALS - DISABILITY -NURSING HOMES A versatile, mobile and adaptive tool With WALLY, teams can run group activities or rehabilitation sessions led by psychologists, occupational therapists and other professionals. It supports small and large groups on tables, floors or walls. Flexible, scalable and intuitive, WALLY brings new energy to every care environment. Main features: • Interactive projection • Walls, tables and floors become multitouch surfaces Control panel for launching Immersive and interactive... simply! Entertain (a wide range of games) Practise and recover (exercises...
Open the catalog to page 5Uf.ll 'TV'lo^Vv, Semi-independent learning WALLY enables small groups to play and work with teacher-designed programmes or with the game and activity libraries provided by our partners NUITEQ and LearnEnjoy. Computer vision can also introduce letter and number recognition, supporting children in semi-independent learning as the system provides corrections and matches. EDUCATION SUITE The educational software available on MON LUMI systems brings interactivity into your school and stimulates classroom engagement through Smarter Human Interaction. A broad range of playful solutions also makes quiet...
Open the catalog to page 6AND WHAT ABOUT SOFtWaRe? SIMpLe pAcKs fOr gReAtEr cLaRiTy! Designed for activities and physical rehabilitation Everything in the Care Pack + neurological therapy tools and our Aktiv Creator platform for creating tailor-made activities
Open the catalog to page 7CARE PACK
Open the catalog to page 8Develop gross motor skills while having fun or escaping into a dream world through our multi-surface interactive projections. Floors, tables and walls become playful stimulation spaces that encourage mobility and coordination.
Open the catalog to page 9Creative Expression Draw : Interactive Drawing A playful, highly participatory experience. Patients draw an animal on paper; a caregiver or family member then scans it using a smartphone or scanner... and shazam! The magic happens as THEIR drawing comes to life in an interactive projected environment. Benefits: creativity stimulation, enjoyment and social connection - including with families - and cognitive engagement.
Open the catalog to page 10PACK CARE mor^ lur^, Bugs & Buttons solutions let users play, count, practise reasoning and memory, and move to catch animals and objects. The suite is ideal for recreational activities, memory and coordination exercises, and movement rehabilitation through its physical dimension. The suites include several progressive games that are easy to understand and can be played independently: memory, reasoning, mazes, sorting, tic-tac-toe, puzzles and more.
Open the catalog to page 11PACK CARE • Soothe and relax residents with a wide range of immersive audiovisual environments - aquarium, fireplace, forest, countryside and more -ideally projected on a wall for a shared immersive experience. Easy launch from the front control panel on your MISC device Immersion through Image and Sound • Concept: A series of immersive videos with sound, designed specifically to relax or calm residents. • Best Practice: Designed primarily for wall projection. Remember to calibrate the image via the system menu after repositioning the device.
Open the catalog to page 12REHAB PACK (ALL SOFTWARE FROM THE CARE PACKAGE IS ALSO INCLUDED)
Open the catalog to page 13• Complete therapist autonomy: Create, adapt and evolve your own interactive games - quizzes, memory games, puzzles and more - in minutes, with no technical skills. Go beyond fixed libraries by adding your own content. Use photos of residents, their families or familiar places to create activities with genuine meaning. Simple, intuitive technology that fades into the background so human relationships can take centre stage. • Perfect adaptability: Activities designed for disability support, rehabilitation and nursing homes, with three difficulty levels that evolve with each person's abilities....
Open the catalog to page 14STIMULATION COGNITIVE DYNSEO develops cognitive stimulation programmes tailored to individual needs, supporting people with specific requirements without setting them up to fail. Autistic children Children with ADHD q Specific learning disorders Dyspraxia Screen addiction Stroke Down syndrome 0 Parkinson's disease Alzheimer's disease Adults with ADHD Autistic adults Multiple sclerosis Cancer Cerebral palsy COCO THINKS & COCO MOVES COCO gives children educational and physical games. Every IS minutes of screen time is followed by an exercise break: smart, offline screen time. CLINT, BRAIN COACH...
Open the catalog to page 15many more options are available
Open the catalog to page 16Neurological and Physical Rehabilitation Solutions: NeuronUP OUR PARTNER: NEURONUP MON LUMI has developed partnerships with software publishers whose games are designed for specific uses. For healthcare applications, NeuronUP is our reference partner in the following areas: Social cognition Visuospatial skills
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